My background is in feature animation story, where I developed character-driven sequences, pitched story ideas, and collaborated closely with directors and creative teams through many rounds of feedback. While my experience is not in mobile games specifically, the core of my work has been narrative structure, character clarity, emotional pacing, and visual storytelling within highly collaborative pipelines.

Please click on a movie title to view the storyboards page. Please use discretion when handling this private material. Thank you and enjoy!

 
 

Development Work

 
 
 
 
 

Personal Short Film

Breath

Independent 2D short currently in development under the Pixar Co-Op program.

Please reach out to request viewing of the pitch package.